Glover is making a comeback on the Nintendo Switch, courtesy of Interactive Studios, Piko Interactive, and QUByte Interactive. If you’re eager to revisit this classic, settle in as we dive into our Glover review!
Originally crafted by Interactive Studios—previously Dizzy Entertainment, and later Blitz Games—this company was shaped back in 1990 by the Oliver Twins, Andrew and Philip Oliver. You might recognize these names from the beloved Dizzy series. As Glover, you’ll navigate through various levels in this 3D puzzle platformer, guiding your trusty ball from one point to another.
Glover first hit the scene in 1998 with Hasbro Interactive for the Nintendo 64, and a year later, it graced the original PlayStation under Atari Interactive. Fast forward to 2025, and Glover returns, ready for action on the Nintendo Switch, all thanks to QUByte Interactive’s QUByte Classic series. It’s high time to revisit the vibrant world of the Crystal Kingdom!
Your adventure begins with a quest to recover the missing crystals vital to the Kingdom’s power. A wizard, in the throes of a potion mishap, inadvertently causes an explosion, scattering the crystals and Glover himself. Thankfully, Glover manages to transform the crystals into bouncy rubber balls rather than allowing them to shatter. Glover is a magical glove assisting the wizard, alongside his counterpart Glovel, who, regrettably, becomes corrupted in a magical cauldron, turning into the sinister Cross-Stitch.
Throughout six uniquely themed levels—Atlantis, Carnival, Pirates, Prehistoric, Fortress of Fear, and Out of This World—you’ll need to recover lost crystals. To truly master the game, aim to complete every level in each world, find all collectible Garibs, and tackle the six bonus levels associated with each world.
Once you embark on your adventure, you’ll control Glover with the left analog stick, while adjusting the camera view with the right. You can zoom the camera using the X button. Navigate jumps and dribbles with the A and B buttons, respectively. Glover can perform a ground pound by combining a jump with the ZR button, and you can have him stand on his ball by pressing L. Handle the ball with precision: hold and release the B button to throw it, or slap it with the A button for longer arcs. The ball, typically rubber for most of your journey, isn’t your only option—explore to uncover more intriguing forms!
Originally a 1998 release, Glover once collaborated with Hasbro Interactive and was offered on Nintendo 64 and the original PlayStation. Now available on the Nintendo Switch as part of QUByte Interactive’s classic series, Glover invites you back to the enchanting Crystal Kingdom.
On your journey, powered by magical gloves, you’ll find and restore missing crystals. Following a wizard’s error, an explosive mishap sends the crucial crystals—and Glover—sprawling. Fortunately, Glover transforms the crystals to avoid disaster, focusing on recovery throughout the game. And once you’ve completed your adventure, the Extras section holds a gallery of artwork that pays homage to the game’s characters, bosses, and imaginative designs. For $19.99, dive into Glover on Nintendo Switch and enjoy a blast from the past.
Our review highlights Glover as a classic 3D platformer that feels a bit too tied to its old-school roots.
Note: This Glover review reflects play on a Nintendo Switch copy provided by QUByte Interactive.